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Advanced Computer
Architecture-CS501
________________________________________________________
Advanced
Computer Architecture
Lecture
No. 32
Reading
Material
Vincent
P. Heuring & Harry F. Jordan
Chapter
9
Computer
Systems Design and Architecture
9.1
Summary
·
Hard
Disk
·
Static
and Dynamic Properties
·
Examples
·
Mechanical
Delays and Flash
Memory
·
Semiconductor
Memory vs. Hard
Disk
Hard
Disk
Peripheral
devices connect the outside
world with the central
processing unit through
the
I/O
modules. One important
feature of these peripheral devices is
the variable data
rate.
Peripheral
devices are important because of
the function they
perform.
A hard
disk is the most frequently
used peripheral device. It consists of a
set of platters.
Each
platter is divided into
tracks. The track is
subdivided into sectors. To identify
each
sector, we
need to have an address. So,
before the actual data,
there is a header and
this
header
consisting of few bytes like
10 bytes. Along with header
there is a trailer.
Every
sector
has three parts: a header,
data section and a
trailer.
Static
Properties
The
storage capacity can be determined
from the number of platters
and the number of
tracks.
In order to keep the density
same for the entire
surface, the trend is to use
more
number of
sectors for outer tracks and
lesser number of sectors for
inner tracks.
Dynamic
Properties
When it
is required to read data
from a particular location of
the disk, the head
moves
towards
the selected track and this
process is called seek. The
disk is constantly
rotating
at a
fixed speed. After a short
time, the selected sector
moved under the head.
This
interval
is called the rotational
delay. On the average, the
data may be available after
half
a
revolution. Therefore, the
rotational latency is half
revolution.
The
time required to seek a
particular track is defined by
the manufacturer.
Maximum,
minimum
and average seek times are
specified. Seek time depends
upon the present
position
of the head and the position
of the required sector. For
the sake of
calculations,
we will
use the average value of
the seek time.
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· Transfer
rate
When a
particular sector is found, the
data is transferred to an I/O module.
This would
depend on
the transfer rate. It would
typically be between 30 and 60 Mbytes/sec
defined
by the
manufacturer.
· Overhead
time
Up till
now, we have assumed that
when a request is made by the
CPU to read data,
then
hard
disk is available. But this
may not be the case. In
such situation we have to face
a
queuing
delay. There is also another
important factor: the hard
disk controller, which
is
the
electronics present in the form of a
printed circuit board on the
hard disk. So the
time
taken by
this controller is called
over head time.
The
following examples will clarify
some of these concepts.
Example
1
Find
the average rotational
latency if the disk rotates at
20,000 rpm.
Solution
The
average latency to the
desired data is halfway
round the disk so
Average
rotational latency
=0.5/(20,000/60)
=1.5ms
Example
2
A
magnetic disk has an average
seek time of 5 ms. The
transfer rate
is 50
MB/sec. The disk rotates at
10,000 rpm and the
controller overhead is 0.2
msec.
Find
the average time to read or
write 1024 bytes.
Solution
Average
Tseek=5ms
Average
Trot=0.5*60/10,000=3 ms
Ttransfer=1KB/50MB=0.02ms
Tcontroller=0.2ms
The
total time taken= Tseek
+Trot+ Ttsfr +Tctr
=5+3+0.02+0.2
=8.22
ms
Example
3
A hard
disk with 5 platters has
1024 tracks per platter,512
sectors
per track
and 512 bytes/sector. What is the
total capacity of the
disk?
Solution
512 bytes
x 512
sectors=0.2MB/track
0.2MB x
1024 tracks=0.2GB/platter
Therefore
the hard disk has
the total capacity of 5 x
0.2=1GB
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Example
4
How
many platters are required
for a 40GB disk if there
are 1024
bytes/sector,
2048 sectors per track and 4096 tracks
per platter
Solution
The
capacity of one platter
= 1024 x 2048 x
4096
=
8GB
For a
40GB hard disk, we need
40/8
= 5 such
platters.
Example
5
Consider
a hard disk that rotates at 3000
rpm. The seek time to
move
the
head between adjacent tracks
is 1 ms. There are 64sectors
per
track
stored in linear order.
Assume
that the read/write head is
initially at the start of sector 1 on
track 7.
a. How
long will it take to transfer sector 1 on
track 7 to sector 1 on track 9?
b. How
long will it take to transfer all
the sectors on track 12 to
corresponding
sectors
on track 13?
Solution
Time
for one revolution=60/3000=20ms
a.
Total
transfer time=sector read
time+head
movement
time+rotational delay+sector write
time
Time to
read or write on
sector=20/64=0.31ms/sector
Head
movement time from track 7
to track 9=1msx2=2ms
After
reading sector 1 on track 7, which
takes .31ms, an additional
19.7 ms of
rotational
delay is needed for the
head to line up with sector 1
again.
The
head movement time of 2 ms
gets included in the19.7
ms.
Total
transfer
time=0.31ms+19.7ms+0.31ms=20.3ms
b. The
time to transfer all the
sectors of track 12 to track 13 can be
computed in the
similar
way. Assume that the
memory buffer can hold an
entire track. So the
time
to read
or write an entire track is
simply the rotational delay
for a track, which is
20 ms.
The head movement time is
1ms, which is also the time
for 1/0.3=3.3≈ 4
sectors
to pass under the head.
Thus after reading a track
and repositioning the
head, it
is now on track 13, at four
sectors past the initial
sector that was read on
track
12. (Assuming track 13 is
written starting at sector 5)
therefore
total transfer time=
20+1+20=41ms.
If
writing of track 13 start at
the first sector, an additional 19 ms
should be
added,
giving a total transfer
time= 60 ms
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Example
6
Calculate
time to read 64 KB (128 sectors)
for the following disk
parameters.
180
GB, 3.5 inch
disk
12
platters, 24 surfaces
7,200
RPM; (4 ms avg.
latency)
6 ms
avg. seek (r/w)
64
to 35 MB/s (internal)
0.1
ms controller time
Solution
Disk
latency = average seek time
+ average rotational delay +
transfer
time
+
controller
overhead
= 6 ms +
0.5 x 1/(7200 RPM)
/(60000ms/M)) + 64 KB / (64 MB/s) +
0.1 ms
= 6 + 4.2
+ 1.0 + 0.1 ms = 11.3
ms
Mechanical
Delay and Flash Memory
Mechanical
movement is involved in data
transfer and causes mechanical
delays which
are
not desirable in embedded systems. To
overcome this problem in
embedded systems,
flash
memory is used. Flash memory
can be thought of a type of electrically
erasable
PROM.
Each cell consists of two MOSFET and in
between these two
transistors, we have
a control
gate and the presence/absence of charge
tells us that it is a zero or one in
that
location
of memory.
The
basic idea is to reduce the
control overheads, and for a FLASH
chip, this control
overhead
is low. Furthermore flash
memory has low power
dissipation. For
embedded
devices,
flash is a better choice as compared to
hard disk. Another important
feature is
that
read time is small for
flash. However the write
time may be significant. The
reason is
that we
first have to erase the
memory and then write it.
However in embedded
system,
number of
write operations is less so
flash is still a good
choice.
Example
7
Calculate
the time to read 64 KB for
the previous disk, this
time using 1/3 of quoted
seek
time,
3/4 of internal outer track
bandwidth
Solution
Disk
latency = average seek time
+ average rotational delay +
transfer time +
controller
overhead
= (0.33*
6 ms) + 0.5 * 1/(7200
RPM)
+ 64 KB /
(0.75* 64 MB/s) + 0.1
ms
= 2 ms +
0.5 /(7200
RPM/(60000ms/M))
+ 64 KB /
(48 KB/ms) + 0.1 ms
= 2 + 4.2
+ 1.3+ 0.1 ms = 7.6
ms
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Modified: 01-Nov-06
Advanced Computer
Architecture-CS501
________________________________________________________
Semiconductor
Memory vs. Hard
Disk
At one
time developers thought that
development of semiconductor memory
would
completely
wipe out the hard
disk. There are two
important features that need
to be kept
in mind
in this regard:
1.
Cost
It is low
for hard disk as compared to
semi-conductor memory.
2.
Latency
Typically
latency of a hard disk is in
milliseconds. For SRAM, it is
105 times lower
as
compared to
hard disk.
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